I’d known for a long time that the Wii Fit was one of the most popular titles for the Wii video game console, but I never looked into it much because I was under the impression that the whole thing was built around stretching and yoga. While I know that those two activities do indeed have fitness value, I’m not really into them myself.
But I changed my mind when a friend bought the Wii Fit and told me that there are actually a bunch of other games and activities that you can do as well. The whole thing sounded fun, so I decided to buy it. Smart move!
I purchased my Wii Fit about a month ago. At $89.99, it’s one of the more expensive titles in the Wii catalog, but that price includes the Wii Balance Board, which is essential for a majority of the exercises. The balance board was easy to set up and sync, and from there it was time to pop the game in and do some exercises.
The first thing you do is have a weigh-in to check your weight and BMI. The Wii Fit tells you if you’re underweight, normal, or overweight, and then asks for your weight-loss goals. I wanted to lose 2 pounds in one month. Surprisingly, however, the Wii Fit doesn’t do much more than keep track of this goal and show your progress towards it. It would be much better if the game could make suggestions about which activities to do (and for how long) in order to reach the goal.
After the weigh-in, you can then choose from a variety of yoga, strength training, and cardio activities, as well as some games that improve your balance. Yoga and strength training are done with a virtual trainer leading the way, while the cardio and balance games are performed with your Mii avatar on the screen.
The yoga and strength training activities feature clear instructions, and it’s pretty easy to just follow along with what the trainer is doing. You start with just a couple of activities available to you, and then as you rack up credits in the form of minutes of exercise done, you unlock more yoga poses or different strength activities.
The same thing happens with the balance games and cardio activities. Play them enough times or rack up enough minutes, and you’ll soon unlock either harder levels or new activities altogether.
Thus far, I’ve been using the Wii Fit four days per week — the days that I don’t go to the gym for my regular workouts. My favorite Wii Fit activities are the Soccer Heading game, the Ski Jump game, Snowboarding, Ski Slalom, and Step Dancing. The hula hoop game is great for really working up a sweat, and the rhythm boxing would be fun, but my wiimote doesn’t seem to register my punches, so it’s just frustrating more often than not. In addition, I’ve discovered that I actually do like some of the yoga poses in the game. They’re hard, but definitely beneficial.
The game is not without its shortcomings, however. First, you can’t customize a workout, which means that you’re always scrolling through menus to find the activity that you want to do next. This wastes time and makes your workout take a bit longer than it should. Second, I wish there was a circuit training option where you do a series of activities successively with just a short pause between each. This would force me to do some of the activities that I hardly ever choose on my own instead of allowing me to gravitate to my favorites all the time.
Overall, though, the Wii Fit is very impressive. I actually look forward to using it on the days that I don’t go to the gym, and think it’s a terrific complement to my regular workouts. I anticipate using this game for a long, long time!